Hi, I am Lucy, a multidisciplinary designer at Harvard University.
Coming from a mixed background between computation, humanities and Industrial Design, I have a passion for blending the unlikelies together, and the majority of my work rests at the points where opposite disciplinaries intersect with each other. I take inspiration from the unique interaction between Art, Science, Design and Engineering in consideration of knowledge, data, behavior and relevance in creating a better world. To me, design can be taken beyond merely solving problems. It is a systematic yet disruptive series of decision that act as an interconnected part of the larger world.
My interest in design focuses on these interactions, especially in-between human and machine, objects and empathy.
I enjoy the idea of being able to explore what it means to bring an application or interface from business-oriented platform down to a tangible level for more interdisciplinary designers, engineers and people of all kinds of different fields through various user experience design changes that allows its users to interact with it on a more tactile and versatile level. As a student constantly exploring the possibility of interdisciplinary studies, and as a student who focused on human-centric / ergonomic-centric design during her undergrad and is gradually shifting to designing for broader application, I believe I can learn from, and offer a brand new perspective to you.
VISUAL INTERFACE & EXPERIENCE DESIGN
USER RESEARCH / EDUCATION & WORKSHOPS
INDUSTRIAL / PRODUCT / INTERACTION DESIGN
this is just a small collection of my projects, if you are interested in more, please visit:
Bachelor’s degree from RISD in Industrial Design with two minors in social sciences and computation;
Master in Design Studies degree at Harvard concentrating in Technology.
Experience / approach to things
Believes in systematic approach to UX design - organized and led workshop for corporate innovation group on structure of user experience design.
Experience with software start up - previously a Product & UX designer at Giaran, an augmented reality cosmetic hardware+software start up.
Have conducted user experience research for projects (survey / observation / data-analysis / AB-test / Usability Test, etc.), experience creating matrix/demographic map / infographics, etc.
Personal interest in creating tools for interdisciplinary engineering and design - art, Industrial, architectural, biomedical and AR/VR.
Software / Skill Sets
Familiar with CAD/Rendering softwares including Dynamo, Rhino/Grasshopper and mandelbulb3D.
In addition, Fusion360/Solidworks, Maya, Blender, Vray, Keyshot for rendering, etc.
Experienced with Sketch, InVision, Balsamiq, Figma for software wireframe + UI prototyping.
Experienced in Adobe Photoshop, Illustrator, InDesign, Experience, Premiere, Lightroom, etc.
Additional background in graphic design - part time position at company in Beijing, China for 5 years, freelance graphic designer since high school.
Can draw nicely, can build different things, enjoys programming, can organize and manage workshop / exhibition, always interested in learning new things.
As a professional social media participant, I keep a steady record of my life on my main instagram account @LYIPPP. If you are interested in knowing what I do or where I go when I am not working in a studio / office, feel free to check it out.